Production
Discipline is the difference
Ambitious scope only survives when milestones stay honest.
Studio updates, shipping notes, and what we are building, grounded in how we ship.
Apr 11, 2026 · Co-development
Selective co-dev in practice
Small pods, limited calendars, and ownership through ship: how we protect outcomes for every partner.
Mar 22, 2026 · Flagship
Geis of Anam Flagship
A tactical myth-making RPG, and the north star for how we think about craft, systems, and taste.
Feb 14, 2026 · Studio
Hiring senior contributors
Shipped work, production judgment, and narrow roles: we only respond when alignment is strong.
Jan 30, 2026 · Community
Subscribe for cadence and launch beats
Occasional updates with Geis milestones, co-development notes, and playtest windows when we open them.
Shorter headlines we publish alongside production: milestones, systems, and what we are learning on the floor.
Production
Ambitious scope only survives when milestones stay honest.
Systems
Readable rules beat clever rules.
Design
Pipeline choices compound into ship quality.
Production
Ownership and scope guardrails keep vertical slices honest.
Systems
Narrative stakes have to show up in strategy, not only cutscenes.
Production
CI and content workflows that hit milestones without heroics.
Production
Triage and performance passes are part of owning the build.
Production
Limited concurrency protects outcomes for every partner we take.